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Patch 1.3.3

This new patch features a few bugfixes, some graphic updates, and an automatic battles option for the grand strategy mode.

The graphics for the dark plains, plains and hills have been reworked, as has the stone icon.

The automatic battles option is present the grand strategy mode screen.

When fighting battles with the option activated, the game will automatically calculate the results, giving you a battle report afterwards.

Event scenarios are also resolved automatically when the option is active, with reports being given detailing what happened in the scenario.

Additionally, the Nidavellir world map has two new provinces, Aurvang and Joruvellir, and one new water province, the Deep Sea.

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- 1.3.3 Changelog
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* Buildings
- Right-clicking on an enemy with a tower while a ranged unit is inside will now cause the unit to try to attack that particular enemy.

* Grand Strategy
- Rework of dark plains, plains and hills tile graphics (by Jinn).
- Added two new provinces to the Nidavellir world map: Aurvang and Joruvellir.
- Added new water province to the Nidavellir world map: Deep Sea.
- New hill graphic transitions (by Jinn).
- Added option for automatic battles.

* Miscellaneous
- New stone icon (by Jinn).

* Quests
- Fixed crash in the Gathering Materials quest.

* Units
- Fixed issue which caused the player's food consumption to be updated incorrectly when a unit is rescued.
- Neutral units now display health bars when damaged.