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Patch 2.1.5

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- 2.1.5 Changelog
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* Building
- Added Latin Forum (graphics by Wildfire Games and Jinn).

* Grand Strategy
- Besides rulers, polity factions can now also have treasurers and marshals.
- Rulers and ministers can now affect revolt risk.
- The ruler interface now shows the ruler's trait.
- Literary works without a specific author attached to them (i.e. the Alvissmol) will now have a suitable random character become the author, or an author will be generated.
- Randomly-generated literary works now also appear from time to time.
- Grand Strategy characters who don't have their own portrait can now be used in battle as well.
- Noble characters with German names now receive a place-name based family name.
- Heroes are now generated from time to time, depending on the proportion of provinces with barracks a faction has.
- Rulers and ministers can now influence troop cost.
- Settlements' names are now written on the map below them, along with the name of their province.
- Provinces can now have province modifiers (which appear to the left of the buildings in the province's main interface).
- Added Library (+1 Research), Courthouse (-1% Revolt Risk), College (+1 Research) and University (+2 Research) province modifiers, which are added to provinces via events.
- Provinces can now have governors (if their faction is a polity), providing bonuses to them.
- Split the Austria province into the new provinces of Carinthia, Lower Austria, Salzburg, Styria, Tyrol and Upper Austria.
- Added Asturias, Finland and Norrland provinces.
- Building and managing province settlement buildings now requires clicking on the settlement on the map.
- You can now choose where the province's settlement location will be when building a town hall in a previously empty province.

* Heroes
- Dwarven axefighter heroes now have different weapon unit graphics when holding a mace-class weapon.
- Dwarven axefighters and steelclads can now equip mace-class items.

* Interface
- Fixed the issue which caused the loading screen to not properly appear under SDL rendering.

* Terrain
- Fixed an issue with shared vision which caused cut tree and harvested rock tiles under shared vision to not be updated graphically.

* Units
- Added Dim (-5 mana), Genius (+10 mana), Intelligent (+5 mana), Pious (+5 mana) and Wise (+5 mana) traits.
- Added Yale Lord (experience upgrade of the dwarven Yale Rider) (icon by Jinn).