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- 4.0.4 Changelog
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* Maps
- Fixed issue which caused a crash when starting the Italy custom map.
* Miscellaneous
- Fixed a save game load issue which occurred if a reference was held to a destroyed unit.
- Fixed crash which occurred when right-clicking the portrait of e.g. stone piles.
- Fixed issue which allowed the Anglo-Saxon civilization to be chosen for custom games even if they started at the most basic technological level (the bronze age), even though the Anglo-Saxons are an iron age civilization.
* Pathfinding
- Fixed a pathfinding issue which could cause minecarts to get stuck when looking for a place to return goods to.
* Quests
- Fixed issue which caused the defeat to be triggered for certain quests when a required hero died only after their corpse had completely withered away.
- Added side-quests for producing furniture for the Anglo-Saxon and Norse civilizations, as well as for some Teutonic factions.
* Scenarios
- Added several mini-forts with neutral hostile Gnoll Warriors, randomly-placed on the Earth map in areas where there were historically werehyena myths (i.e. North Africa).