Hello, I wanted to give you an update on the next updates. I’ve been working on implementing the new mechanics for the “CEO update” not every mechanic is complete yet but I’m releasing a set of the new mechanics on the next update, this includes the following changes:
Employee Salary/Happiness
I improved the employee system to provide a more realistic experience, in the next update employees will have a happiness meter, this will be affected by their compensation and training, giving you the option to adjust their salary. Based on their level, employees will request a higher salary, if their expectations are met they will be happy, if not they will gradually become angry until quitting if you don’t improve their salary. Employees are also able to gain a performance boost based on their salary. Training is now also a way to increase your employee’s happiness.
Specializations
I’ve heard several times comments about how the game gets repetitive after a while, that is why I’m introducing employee specializations. When you employee reaches certain level he will be able to develop a specialization, currently he can become a “Top Barista” or a “Supply Manager”.
Top Barista -- This employee will be able to automatically brew coffee based on their orders.
Supply Manager -- This employee can restock beans and food and drop old beans/food based on their orders.
With these two new specializations, you can automate the process of running your shop, giving you more room to think about more impactful decisions for your business.
You can expect this update to roll out within one week.
The “CEO update” is still under development as it is a big update for the game and there are systems that need to be released at the same time in order to make sense. This update will feature a new shop, an office space, new items, missions, and mechanics like custom drink creation, loans, and advanced marketing.
This is all for now, keep playing and enjoy your coffee.