Hello gremlins,
We just have updated our second product, Gremlins vs Automatons. Here is the list of changes that were included in the update:
A3. NEW CONTENT
New cards
- :cards: “Visiting the Voters”
- :cards: “Perestroika”
C. CHANGES
- An option to create a custom session with limited time per turn has been removed from the game. While pretty useless in the single-player game in the first place, in some cases it also caused some issues with the game logic.
- Main menu background has been improved with animated trains!
C2. BALANCE CHANGES
- Income raise in the Bank now costs ($10 + current income) instead of flat $50.
- Merchant’s abilities “Stop!” and “Move It!” now triggered if Second-hand is used for movement and draws a card with 1-2 or 5-6 mov points from the opponent's hand.
- Gambler’s ability “A Wager” now gives $40 instead of $50.
- A second copy of :cards: “Kingpin” is added to the deck.
- :cards: “A Fraudulent Transaction” now gives $50 instead of $100.
- :cards: “Banker’s Benefits” now costs :votes: 2 instead of :votes: 1.
- :cards: “A First Class Teleporter” now gives :score: 7 instead of :score: 8.
- :cards: “Business development” now has 4 move points instead of 3.
- :cards: “A Somersault” now costs $50 if it spent on movement (it was free before).
- :cards: “Devil’s Due” now increases player’s :malice: by 2 instead of 1.
- :cards: “An Inheritance” doesn’t give $50 anymore.
D. FIXES
- Fixed an issue where the conflict window does not disappear after a conflict between the player and a bot.
- Fixed an issue where bots were able to use the Astral Elevator that has been built by the player.
- Fixed few typos in different languages.
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