Hi all!
I'm pleased to announce that WELL DWELLER is taking part in the Steam Next Fest event that's just begun! The reactions and feedback I've had to the game so far have been great, and I'm looking forward to introducing the game to more people!
I pushed a small patch yesterday based on some common feedback. I noticed a lot of people still found the bubble mechanic to be a bit frustrating, so I've adjusted a few things in relation to it. I re-did some of the level design to make the on-boarding of the mechanic more gradual (and less immediately-deadly), and I also played around with the responsiveness and aiming of them a little bit. Hopefully these should make using them much better, but as always I'm curious to hear what you all think.
I hope you have a great time with the demo, and thanks for supporting the game in Steam Next Fest! And of course, if you have feedback on the game in general, please don't hesitate to write about it, either here as a comment or in the Steam forum for Well Dweller!