I wanted to put out one small update on the demo before Next Fest with a few changes based on common feedback:
1. I made some additional changes to the bubble mechanic. I changed some level design to make the onboarding a lot more gradual, and I redesigned some of the more frustrating rooms. I also added in some slight aim assist in certain spots where the movement is otherwise a bit finicky. I'll play around with this all a bit more, but I wanted to make some quick changes on that now.
2. In a couple optional challenge rooms that are far from save points, I added in some additional healing spots.
3. Some other small bug/localization fixes.
Thanks for checking out the demo and for giving all your feedback! I really appreciate it,
-Kyle