A minor update is now live with a few quality-of-life improvements and new effect additions for your Vikings. Here's what's new:
🔧 Gameplay Changes
🧭 Voyage Node now unlocks after Day 3, giving you time to build strength before setting sail.
🛠️ Improved Drag & Drop across multiple grids — you can now drag Vikings smoothly between locations. If you release them without placement, simply click to return them to a valid grid.
🌟 New background particles added to Victory and Defeat screens for a more dynamic visual finish.
✨ New Tier 1 Effects
We’ve added five new frontline-triggered effects to expand your build possibilities:
Tier | Name | Effect Description |
|---|---|---|
1 | Ironline | On attack, frontline Viking gains +25 Armor. |
1 | Berserker's Gift | On attack, frontline Viking gains +10 Damage. |
1 | Battle Rhythm | On attack, frontline Viking gains Haste for 2s. |
1 | Vital Bond | On attack, frontline Viking gains +20 Max Health. |
1 | Warden’s Breath | On attack, frontline Viking gains 2 Regeneration stacks. |
🃏 Coming Soon: The Gambler’s Den
Next up: we're working on the Gambler’s Den node — a high-risk, high-reward system that lets you wager any resource, including:
Gold
Rations
Glory
Dishonor
Even your lives...
Will you risk your last breath for one final shot at power? Or will the gods snuff out your run before fate turns?

