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Dev Video - Fuel Mechanic

Hey guys!

I wasn't planning on doing this update/vid so quickly - but that's how things sometimes go. While adding a mission involving a slower ship - I couldn't take the slow rate of travel (to a far away destination) so I decided to do something about it.

Add a way for the player to boost overworld speed - at the cost of "fuel."

I've put together a video showcasting/explaining the first steps in this direction:

https://www.youtube.com/watch?v=kq-C1FL8o5c

Direct link

The idea is that - when docked at a base your ship "refuels", and can use that fuel to gain 2x to 4x boost in speed. Larger ships have more fuel capacity. This is to decrease travel time and the sometimes annoyance of frequent combat (this was a pirate mission - I was hounded by bounty hunters).

The important thing to remember is that this is speeding your ship up while you have fuel, versus slowing you down when you don't. Its an addition.

More work will be done to enhance/flesh out this mechanic - for example re-fueling stations, and the ability to re-fuel from a ship in your fleet (if its carrying energy cargo pods). I might also tweak the rate of travel and the amount of fuel ships can carry. For example fighters and smaller ships might have too much right now, and larger ships might have too little. As always I'm open to feedback on this.

I hope that this change aleviates some of the longer travel time in larger ships - the game isn't about long travel, but about what you do during it and what you do when you get to your destination.

thanks for supporting the project!

Paul