After a busy June there's loads of features done, first of which was the "pistols akimbo" feature that allows you to dual wield firearms. The UI wireframe is also done but the details and graphics are still work in progress. Level generation along with the first level (including the first boss) is also almost done.
The demo launch is still months away, but hopefully initial playtesting can begin this month. The priority is now to finish the first playtest scope along basic quality of life features like settings and menus.

