Content additions:
A new proc on hit effect has been added to player and boss hits, applying effect according elemental style wielded.
Balancing:
Magically charged katana attacks deal more damage with contact (timed Loaded attacks, and final slash of Overload sequences), and knockback reduced in height.
Regeneration at very low health has been increased.
Stylistic:
Minor enhancement to blood and slash refraction effects.
Added effect on skin/form change.
Bugfixes:
Fixed bug where Mecha-Armor ability giver spawned in wrong placement after player won current boss in Master's Arena.
