Hey freelancers!
We’re finally ready to unveil our latest experiment — the “Warehouse” map. We're putting a lot of effort into making maps and gamemodes that feel fresh, dynamic, and genuinely fun to play.

This one's set in an abandoned distribution center on the outskirts of a megacity, where rusting beams clash with sleek, mirror-like racing lanes. Every route and every prop is carefully designed to balance fast-paced action with immersive atmosphere.

No humans here — just hangars turned into arenas for high-octane battles. Expect graffiti, forgotten cargo, derelict structures, and scattered debris across this gritty new playground.

What do you think of the “Warehouse” concept?
What maps from other games stuck with you — and why?
We’d love to hear your thoughts!
With love,
TahomoGames dev team
