Hi there, new build uploaded.
Inventory saving bugs should be fixed, and not starting with a stick for some people as well.
incresed the lod cull distance on fence objects so they don't cull so close to the player's camera.
We're goign to be at PAX Prime tomorrow giving away some keys, and will be back here later on and getting some more things straightened out.
We have another big announcement coming about our procedural terrain system, and announcements on the experimental branch and new feature timeline.
Stay tuned, and thank you everyone for your support, you guys rock!