Experimental V 2.0.8.1 patch notes
- started preloader scenes, they are functional, just need a little polishing (hiding objects in some scenes, new texture for bar and font)
- removed billboard mode from 1st grass texture (very expensive for most pc's, I will later add options to re enable it) again, lowering grass draw distance and things like AA and filtering modes will improve performance if needed
- imported steamworks dot net and began setting up steamworks integration for this experimental version
- re baked culling for objects on the distant islands