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Updates

Here's what we've been working on this week:

  • Improvements to the Hub area:
    • Added a "Cleared" message above any stages that you've already finished.
    • You'll also be asked if you want to enter the stage so there's no chance of entering by accident!

  • If you're in a level that you've already cleared, you can now exit back to the Hub area from the pause menu.
  • Improved the player's dodge maneuver to be quicker and more useful.
  • Added in an icon to indicate that the game is saving.
  • Added many more sound effects.
  • Improvements to enemies:

    • Added more variation to the enemy AI. Some enemies will follow you off edges now rather than being cautious!
    • Rebuilt the boss battles from scratch, and gave some of them new attacks:

  • Fixed a huge number of bugs!

We're currently in the process of deciding which keys the alternate keyboard scheme will use.
This is the layout for the primary control scheme:

We'd like to hear any suggestions you might have for an alternate keyboard control scheme. What would work well for you?