Here's what we've been working on this week:
- Improvements to the Hub area:
- Added a "Cleared" message above any stages that you've already finished.
- You'll also be asked if you want to enter the stage so there's no chance of entering by accident!
- If you're in a level that you've already cleared, you can now exit back to the Hub area from the pause menu.
- Improved the player's dodge maneuver to be quicker and more useful.
- Added in an icon to indicate that the game is saving.
- Added many more sound effects.
- Improvements to enemies:
- Added more variation to the enemy AI. Some enemies will follow you off edges now rather than being cautious!
- Rebuilt the boss battles from scratch, and gave some of them new attacks:
- Fixed a huge number of bugs!
We're currently in the process of deciding which keys the alternate keyboard scheme will use.
This is the layout for the primary control scheme:
We'd like to hear any suggestions you might have for an alternate keyboard control scheme. What would work well for you?