Hey there everyone!
Here's what's been going on this week:
- Sound
- The main character now has much nicer sounding footsteps, which change with the type of surface he's running on.
- Many improved sounds for the main character's sword swipes.
- Improvements to moving platforms:
- Platforms triggered by switches / levers now appear smoothly in a puff of smoke.
- Platforms with moving parts such as cogs now rotate at the correct speed in accordance to the movement of the platform.
- New enemy abilities:
- Tyrants can now burrow under ground. They'll suddenly burst out from underneath you so you'll need to move quickly!
- Get too close to a Witch Priestess and it'll attack you with tentacles from its mouth.
- The Elementals now have a jab attack as well as their overhead swing, so they're a bit more unpredictable than they were before! Also we now have an Earth Elemental as well as the Ice Elemental:
- Many improvements to The Banshee Queen boss fight.
- When choosing to quit or restart a stage, an option will now appear asking you to confirm your decision. This will prevent people from accidently restarting the stage / quitting when they've got the game paused!
- More bug fixes, as usual!
Thanks for your patience everyone! See you next week.