
Demo Update
Ingame Changes
• Reduced the player hitbox size
• Enemies are slightly pushed back when the player takes damage
• Increased the balance of PAPA GARDENER (Flamethrower)
• Shock Turret damage has been reduced
• Improved the selection UI/UX and replaced the resources. You can now check stats while choosing
• Added Refresh, Skip, and Banish features to the selection options
• The maximum number of weapons is now limited to three
• Increased most of the stats for antenna rewards. This is a temporary adjustment
Lobby Changes
• You can now purchase additional Refresh, Skip, and Banish from the Drugstore
• Added a Progress menu where you can check unlocked weapons and equipment
• Replaced some resources in the Inventory filter menu
• Improved the UI/UX of the Quest menu and replaced related resources
Others
• Improved the save system but previous progress has been reset
(We are working hard to fix the issues. Thank you for your bug reports)
• Fixed an issue where effect sound was not affected by the master sound control
• Fixed a bug where gold teeth were not consumed when obtaining items from the Drone Shop
• Fixed the spawn position issues for monsters, antennas, recipe books, and equipment boxes
• The electric scooter model now appears during Electric Scooter Fever mode
• Damage taken is now displayed on the result screen
The demo serves both as a preview of the game and as a playtest. Bugs may occur and data may be reset.
Thank you for your understanding and support.
