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Kickstarter Update | On the Third Day of Dex-Mas, the dev guys gave to me...

A build full of performan-ceee.

Okay, I admit, that was really a stretch to rhyme it, but here we go - 10042-3!

Hotfix 10042-3b

- A Critical Bug concerning being inable to use the market has been solved.

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What's new?

- Remnants of two old renderers have been finally taken out...
- Code has been resorted and restructured
- New DEBUG Info window, press Shift+P to enable/disable it
- You cannot login without a name anymore. Either you take a name or the game takes your Username.

Fixes

- The game should not randomly quit hovering over the logoff button anymore
- The game should not open windows from the sidebar anymore
- You just lost the game
- Fixed a few graphical issues
- Minimap now renders less height to keep it interesting to explore up and down.

Gameworld Changes

- A new gameworld generator has been placed
- Ferrite has been made a little bit lighter.
- Pirate Bases are fed up with your constant attacking and have moved.

That it for the third day of updates.

Keep the Pedges coming:
https://www.kickstarter.com/projects/1024937823/sirius-online-an-indie-space-mmo

Regards, Dex