Hello, and Welcome, new players, old players, people who refunded, people who didn't refund and so on.
Sirius Online is getting a major update, Build 1.0.30. Lets start with the
Patch notes, subject to change:
Gameplay
- Rewrote the way ships are handled from Class/Subtype/Skin to unique ID (faster Network handling, less prone to bugs)
- Ship spinning returns with a nicer and more resource saving function
- New Character Selection Screen
- Character Creation
- Level and Career Paths
- Jumpgates can now be constructed
- New Bots have been added
- --- ExploreApplet handles content creation outside of "known" space.
- --- TradeApplet handles Mineral Prices dynamically
- --- InfrastructureApplet handles Jumpgates and their construction
- --- more will follow soon
- NPCs can now roam around Belts, currently pretty static, shooting at you.
- Revamped scanning mechanic to be actually useful
- New Loot Mechanic
- Scientist Players can now encounter and salvage wrecks of long forgotten battles
- New Eastereggs have been added. Good luck in finding them.
- Players can now trade items on stations
- Around docking ports of a station is now a peace zone, players can't be shot at and are unable to shoot.
- Characters can now be specialized with up to four Implants. Upgrades can be found through exploration, Mission reward, mining and pvp.
- Players drop a portion of their money upon death.
- Very rarely, a comet can be seen travelling trough space. Get your mining ship for rare minerals!
- Balanced Ship Prices and weapon strength
- Ships have now unique weapon sets
Graphics
- Player Ships and asteroids are now bumpmapped
- Ambient Light has been reduced massively, space is dark and so should be you
- Several Effects have been updated
- Some Ship Models have been updated
- Engine Lights have been fixed
- Text Shader V1 added
UI
- New icons for Stations, Belts, Suns, Planets and other Objects
- Inventory is now a List
- Station Interface has been replaced with something much more intuitive
- New Interface for all Actions
- New Save Selection Screen
Bugfixes
- The Sun is no longer bordered by black stuff
- You can actually force a game save now on a station
- Slingshot drive now correctly activeates through shift+w, not shift+w+hold tab. And it depletes your shields
- Fixed an error in belt placement, increased base placing rate tenfold
Continuing to more news
Sirius Online is getting a price drop by 50%, to accomodate the State opf the game and make it more likely to survive in this harsh environment.
So, you've read so far, let me add a personal note: This isn't a game made by a team. This is a single mans work. So whenever you say "The Devs..." or "They", I have the urge to correct you. If you have a problem with the Game, please consider asking me first before reviewing, or refunding. I`m more than happy if I can help you on problems.
ETA of the 1.0.30 Series
I expect the current Update to be ready around 17th October 2015 given 5 Days more or less.
Official Forums
Please use the official forums for New Support topics!
http://playsirius.com/forum/
If any Questions Arise, feel free to comment!