Developer postOriginal post (opens in a new tab)

Preliminary Patch Notes: 10035

Warning

The following patch notes are not complete and do NOT reflect the state of what is coming ot leaving the game. Please see this as an elaborate teaser of what is going to come soon

Build 10035 - Skipping Stones, NPCS and more useless life

The holidays are finally over and you can continue nagging me about not working enough ;) Back at my trusty desk, coding more and more life into this game, this is one of the biggest patches to come yet. Why, you may ask? Just check the list below!

New Stuff

- Storyline and Bonus Locations, unlocked by doing certain tasks (85% done)
- Three new Ships (10% done)
- Completed Ship descriptions and more info on their stats (0% done)
- New Loot Spawning Mechanic (100% done)
- New Lightweight Asteroid Handling and Spawning System (90% done)
- New Belt Ambience (50% done)
- PvP and PvE kills leave wrecks for a certain amount of time (10% done)
- NPCs have Voices now (20% finished)
- Pirate Hideouts with a concentrated NPC force (10% done)
- New commands to request Statistics and Global Quest progress from server (80% done)
- New Comet Mining. Server will announce a spawn. It will rapidly move through the system and leave a trail of resources to pick up (10% done)
- New Enemy Drone NPCs.
- New NPCs: Transporters, manually flying from Station to Station. You will be able to kill them, but you WILL be flagged as criminal AND all safezones will fail for you. Everyone can kill you while you're a criminal for 5 minutes. Also...
- New NPCs: Station Turrets. They will also hunt you with utmost force as criminal.
- New NPCs: Mining Convoys. Mining Ships of various tiers heading out into belts and returning.
- New Weapons. You will lose two of your four weapons, and have one high energy slot (HES) and the utility mining weapon. The HES can be fitted with several weapons soon introduces to you, from standard pulses to powerful beams, from slow pulse throwers to gatling laser beams. You have to unlock the new weapons by doing PvE in the new Pirate Hubs.
- Daily Rewards: You are now getting random daily rewards for logging in and playing at least 5 minutes!
- Optional Texture Filter (BETA! CAN CRASH YOUR GAME!)
- Debuff Icons now indicate Danger Zones.
- New Turret/Gun Handling

Fixes

- Afterburners now use way less power, making them decently usable again.
- Inertia for ALL ships has been doubled, making them decently maneuverable again
- Belts have been reseeded and Reset
- Tradelane superspeed Bug has been squashed with a large newspaper
- Audio Bug with HSD Engine involving impacts on planets solved.

Pictures

WORK IN PROGRESS

I am changing these notes as the patch evolves.

Any questions? Head to the Discussions and ask away!