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Patch Notes 1.1 - Sirius Online Classic

Sirius Online Classic 1.1 is slowly coming into a finished state, and now we're going to list some changes.

New:
- Removed the Particle Spray from Ships and replaced them with small explosions.
- When you hit a ship, the Targeting rectivcle should light up in red now.
- Attached Turning speeds to ship inertia
- Removed Ship Techtree
- Added Painting Workshop instead (More in a devblog soon)
- Removed atmospheres temporarily for performance purposes
- Updated Asteroid Textures
- Removed Mainzone Display
- Minor UI Fixes
- Implemented new Grouping system
- Crafting Window Removed (Currently nothing really planned for this, might remove it entirely)
- Added value to ships and instant refund of old ship when switching to new ship.
--> When you buy a ship, its buy value will become the ship value. It diminishes with use, so you'll get only a partial bit back when switching to a new ship
- Introducing new Ship:
Bullpup

Class 4 Explorer/Trader Hybrid
The Bullpup combines the Cargospace of a trader with the Perks of an explorer and creates a new, versatile class of ransackers, capable of finding and looting treasures strewn across the universe.

Stats:
Max Speed: 150m/s
Armor: 7,5k
Shield: 10k
Energy: 150k
Gun Hardpoints: 8

Role Bonus:
Can Detect Ship Graveyards
Can Detect Lost Freight
200% Bonus on Ore Detection

- added Chatlog saved in Local Appdata
- added Character Creation and two Character Profile Slots
- New Visual Effects for Players in Scan Mode
- Mining has been reworked to work as a siphon unit instead of shooting asteroids. A new visual effect has been added.
- Removed Action Skills as a result of rebalancing.
- Pirate Incursions can happen at any time and will be announced through chat
- Server Economy has been updated and features a way broader price range for minerals.
- Universe has been extended.
- New Market Systems for Guns, Ships and Items

Fixes:
- Guns should no longer stay on the ecliptic axis
- Backspace should now wrok agian ot fxi tpyoes (*backspaces*) ...work again to fix typoes
- Pressing Shift should not randomly launch the HSD Anymore

Changed:
- Massively rebalanced the guns for a faster and more native combat feel
- Changed Universe Layout and expanded it
- Moved Location Tracking to Minimap
- Rebalanced some of the ships

The Patchnotes can, may and will change over the course of the coming development week.