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0.9.5.3 release

the addition of Endless Mode has lived up to my expectations as a game-breaking feature :P

and I don't mean crashes! which have hopefully all been fixed as of about 5-6 days ago >_>

I mean game-breaking in the sense of accessory effects being stretched beyond the limits of sanity, and areas of Folded Space so long they make a grown person cry. of boredom.

0.9.5.3 fixes some of these most-glaring issues; I'm sure it won't be the last such patch!

one thing to note, before getting into these fixes: many of the ship part fixes are applied at the time that the ship part is actually generated by the game... so if you've got an Endless Mode game in-progress, your already-generated ship parts may still have negative cooldown times... (similarly, if you've saved in the middle of a planet with an obelisk, it will still have a painfully-long region of folded space; only newly-generated planets will be affected.)

here's the full changelog; thanks for reading, and thanks for playing Mysterious Space :)

0.9.5.3
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Fixes
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* Vampire Shields were having > 100% chances of granting bonus shields. This
has been fixed. (Other tweaks to Vampire Shields are listed below.)
* The following accessories can no longer have negative cooldown periods; they
are now capped to some minimum, usually 10 seconds: Last Resort, Deck of Many
Things, Phase Shield, Stream Interrupt, Alien Teleporter. (Other tweaks to
these accessories are listed below.)
* Similar to above: Hull Repair bots can no longer repair faster than 1 point
per second.
* Engine Booster speed boost can no longer exceed +100%.
* You can no longer see the name of an unidentified Deck of Many Things.

Folded Space
------------

* The length of Folded Space no longer increases linearly as you progress. (No
more 5-minute+ Folded Space segments in Endless Mode!)
* Early instances of Folded Space contain more simultaneous background stars;
the number of background stars no longer increases linearly...
* The amount of debris found in folded space still increases linearly, and the
rate at which it increases has itself been increased! (Look forward to
shorter, more-intense sections of folded space near the end game of
normal/story mode, and throughout Endless Mode.)

Accessories
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* The maximum bonus shield a Vampire Shield can give has been increased from 5
to 15.
* Vampire Shields can now grant bonus points for enemy kills; this has no cap,
but does not increase linearly.
* The maximum effect from stacked blessings on Last Resort has been increased.
* Late-game Last Resorts deal less damage to you, and eventually start coming
with increasingly-powerful Blessings.
* High-level Lightning Generators may now have additional strikes or chains.
* A high-level Deck of Many Things may now cause multiple good things to happen
each time it triggers (but never multiple bad things).