there was a nasty bug involving Endless Mode games, where upon loading an Endless Mode game, the game would probably crash on a later level. this had to do with the minimap... the game was mistakenly giving new planets the same ID as a previous one, causing it to re-use an old minimap... which in turn would crash things, since the minimaps were probably different sizes.
I tried to find a fix to preserve old Endless Mode saves, but couldn't quite figure it out. sorry about that :|
some good news: I happened to have started work on new content, so that's getting wrapped up in this update as well. here's the full changelog:
0.9.5.1
=======
Fixes
-----
* Fixed a bug where loading an Endless save game would probably result in a
crash when visiting a later planet. (It's weird. Don't ask.)
Subroutines
-----------
* New subroutine: Black Mushroom.
Weapons
-------
* Trail Guns can no longer have EMP bullets.
Armors
------
* The movement speed penalty and push resistance bonus of Heavy Armors
has been reduced from 20% to 15%.
Shops
-----
* The Ophiuchustians no longer have more than one star chart for sale at a
time. Because finding a shop half-full of star charts is REAL ANNOYING.
* Ship parts sold in shops now have a greater chance of being "blessed".