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First Update Is Live!

Hello everyone!

First of all, I just wanted to thank each and every one of you for diving into the Early Access release with us. The support we have received from fans, and content creators has been fantastic, and we have all had a great time watching you guys move throughout the game. Thanks for posting your thoughts, feedback and suggestions - we are listening, and together we will make SMAA the Citizen Kane of video games together!

Cybernate has been hard at work tweaking and fixing the game as we go through all the feedback coming through, so this update is more of a tweak/stabilisation patch. Stay tuned though - we will be revealing some awesome new stuff over the next few weeks.

SMAA AT PAX PRIME

If any of you lovely people are heading over to PAX Prime, make sure you swing by the Surprise Attack Games Booth (6021) to play some SMAA, hang out with some cool people, and see some of our other games at the show!

Keep fragging those aliens!

Steve - Community Manager

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SMAA Version 0.4.2 Patch Notes

Bug Fixes

  • Fixed Pogo Blasting Boooomerang error
  • Fixed Pogo Blasing through the roof off boss
  • Fixed Force Bubble unpause error
  • Fixed mistake of awarding game beaten achievement and crown when you beat galaxy 3 but did not start at glaxy 1. Those that got this already by mistake unfortunately get to keep it.

Changes

  • Nerfed Pulse Chakram damage slightly
  • Increased AK47 ammo
  • Lowered Floor Acid hit box slightly
  • Added locked silhouette to all instances of locked robot skins