A large update here after a solid day going through a backlog of bugs and streamlining UI stuff. You will also find some new optimization options and a few new extra levels!
Full patch notes:
- New cursor
- Keybinding support - still rough and doesnt save between plays
- Disabling camera follow now works correctly
- Disabling camera object avoidance now works correctly
- SSAO/DOF in-game settings now working correctly
- UI shows up when restarting after finishing a level
- Fixed camera blurring during level preview
- Fixed pause menu resume not working
- Minimal UI tweaks
- Added view distance setting
- Added bloom toggle
- Toned down Hardlight slightly, more changes to come to this level
- Added two more extra levels - Styx and Rotator1
- Styled dialogue boxes + debug menu a bit
- Normalized all the fonts
- Can now use a controller to select best time ghosts
- Fixed some scaling issues on the level detail page
- Can now change camera follow start speed from in a level
- Can now change camera FOV from in a level
- Increased camera avoidance speed
- Cleaned up leaderboard display on finish screen
- Made it easier to get to settings window from pause menu using a controller
- Made it easier to tell when you have a scroll bar selected using a controller
- Made it easier to tell when you have a value slider selected
- Steam picture now displays on profile page