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v0.3.1

We're bringing you some fixes on this lovely sunday night! Lots of miscellaneous bugs have been squashed on our path to stabilize the game.

Just a reminder that v0.5 will include a large UI overhaul, including a new main menu design and better UI controls all around (including dumping unity's default controller handler). Lots of UI fixes before then will be quick-fixes and may be pretty ugly.

General

  • Fixed scaling on online pause UI
  • Aim Mode smoothed out
  • Removed camera clip setting
  • Fixed controller vertical camera invert not working, also made sure Aim invert works correctly
  • Effects are working correctly on preview cam now
  • Fixed up shadows off settings - doesn't turn lights off now (fixes Underground Spires bug when shadows off)

Levels

  • Fixed spawn points for circuit levels, you now spawn facing the right way and not inside of the level mesh
  • Can now pause when dead
  • Cleaned up 3 Key Ultimate Test - gravity now resets
  • Blocks battle level is not invisible anymore!

Main Menu

  • Fixed local multiplayer profiles locking up and becoming unselectable
  • Local multiplayer level select controls improved
  • Removed help page
  • Added experimental tag to skin parts, expect these ones to bug out