Some fixes and additions coming to you guys! Just a warning, I messed up some steam stuff which forced us to upload this early, so this patch will feature more bugs than usual. We'll get another patch ready very soon.
Gameplay
- Added jump buffering - if you press and hold jump while in the air you will jump automatically when you hit the ground
- Slightly increased air move speed
- Smoothed out vertical movement on moving platforms
- Added a default UI mode setting
- Ghosts now show the player's name beside them
Graphics
- Added a momentum arrow to compliment the input arrow
- Added a toggle for the FOV effect when going fast
- Added a texture to the lava
Levels
- Lowered Limbo Sector medal requirement by 5 to 130
- Added Limbo levels to full game playlist
- Tweaked Hardlight - more paths and better colors now, still not fully done
Fixes
- Rotating objects now reset on respawn
- Cube ball does not glitch now
- Online mode is now actually playable
- Fixed exploit with level leaderboards
- Made UI mode persist between respawns
Optimizations
- Optimized memory usage (if you were getting spikes before, they should be much less impactful)
- Object pooling implemented (even less spikes!)
Also, debug menu now has some new "cheats" that will stick around until full release. This pretty much replaces the old Beta menu we had in options. Feel free to mess around, while you can!
lockforward - forces camera and ball input to forward
greedisalright - 100 shards
imwussy - unlock all levels (and 200 medals)
pimpmyball - unlock all skin parts
omniball - unlock everything