[img=http://i.imgur.com/oIWBigA.gif]
A pretty big update here for the level editor, as well as other miscellaneous fixes and changes.
Patch Notes
- Added controller vibration
- Fixed particles on rocks in 0-10
- Fixed button icon not showing up in marathon post-game
- User stats now save when you quit to main menu from in a level
- Corridor trophy is now accessible
- Fixed trophy collected text
Audio
- Implemented 3D listener on camera
- Shard sounds are now positional
- Added bouncer sound effect
Splitscreen
- Fixed UI’s generating in wrong order if you join the game in a specific order
Level Editor
- Changed Workshop to use 16x9 images
- Ripped out the old selection and manipulation system, and replaced it
- Can now multiselect in editor
- Removed option to enable physics on objects, will have unique physics enabled objects instead
- Simplified thumbnail process into a single image
- Changed thumbnails on Steam Workshop page to 16x9
- Now displays error if thumbnail is larger than 1mb
- Can now undo/redo in editor (only move/rotate/scale tho)
- Added ability to set par times woooo
- Dropdowns on publish page now load the last choice you had picked
- Updated UI
- You are now required to have par times and a thumbnail set to be able to upload to Workshop