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v0.7.5 - Polish and Content

Hello everyone! Been working real hard on Polyball the last few weeks getting online multiplayer and Sector 5 ready to go. In between working on those new things, a lot of things have been getting cleaned up and finalized for 1.0.

FYI this patch is only for Windows at the moment, when we hit v0.8.0 we will be updating Mac + Linux

One of the big things in this patch is a new bug report system, the old one had a bug (the irony) and wasn't being submitted anywhere. With this new system we have much more control and logging of the issues, so please use it if you encounter something bad!

Other than that, a few new ball finishes and a bunch of new level editor objects have been added.

We are thinking of running a few contests as well, probally a ball design contest as well as a level design contest. What do you think of that?

  • General

  • Fixed the ‘Report a Bug’ screen, added OS option, and integrated new bug viewing backend
  • Shard pieces now stop colliding after they have stopped moving
  • Added global chat to Online Multiplayer menu
  • Fixed global best time display on main menu
  • Enabled AA for render cams (things like customize ball previews or the shard/medal render in the bottom left of main menu)
  • Fixed weird UI flash when going from in level to main menu
  • Fixed profile image not showing up
  • Added Trophy page to profile
  • Fixed issue where some achievements weren’t unlocking until you exit the game
  • Added some basic analytics
  • Fixed the ‘Achieved’ text at the end of a level, was a translation system issue
  • Fixed Sector name on level select details not showing correctly
  • Fixed scrolling issue on debug menu
  • Customize

  • Customize options now zoom in a bit on mouse/controller selection
  • Ball cost now hides a bit when previewing ball
  • Fixed skull ball, it was the wrong ball!
  • Added new ball finish ‘Slice’
  • Added new ball finish ‘Rimlit’
  • Added new ball finish ‘Wireframe’
  • Added new ball finish ‘Transparent Wireframe’
  • Touched up effects, they now preview and look better
  • Level Editor

  • Added Kill Volume object, this kills the player
  • Added Booster object, this makes the player go fast
  • Added Lava Geyser object, this also kills the player
  • Added two types of Bouncer objects, this bounces the player
  • Added Right Angle Triangle object
  • Added Shard object
  • Added Bridge Lantern object
  • Added Small Torch object
  • Now able to toggle collisions on basic objects
  • Now able to toggle physics on basic objects (still buggy maybe wait to try this)