Hello Snipers,
We at CI games would like to take the time to thank you for all your continued support and feedback you have given us. As we continue to make strides in our development to provide you the best entertainment that we can. We bring you another patch.
Here are the current patch notes:
Features:
- Added „Toggle sprint”
- Added „Toggle aim”
- Added „Chromatic abberation” option in Graphics tab
- Added „White dot” on Challenge
Fixes:
- Fixed bug that caused player to fall under the map in Escape of Lydia DLC
- Fixed blocker in the Slaughterhouse mission
- Fixed issue that occured after player skipped objectives during „Remains of the Day” mission
- Fixed blur issue with maxed FOV slider
- Fixed ammunition issue with Side arms
- Fixed issue where player could get stuck in Lada
- Fixed issue with drone jamming signal during „Cut Off” mission
- Fixed issue with drone being used during Bookie sequence
- SFX tweaks of falling tree during Prologue
- Fixed issue with player not being able to destroy door with C4 during „Slaughterhouse” mission
- Fixed AI despawn issue during „Blockout” mission
- Added new enemy model
- Fixed issue with missing information on controller layout
- Fixed Brezatelya silencer image
- Fixed FM-3000 UM ammo bag image
- Fixed issue with player not being able to lure enemies with luring bullets after certain steps
- Added proper animation of using extreme navigation at one of the POIs on Village map
- Fixed issue with objective marker on documents from „Escape of Lydia” DLC
- Tweaks for stealth kill animations
- Fixed issue with player being unable to analyze all of the clues during „Remain of the Days” mission
- Other minor bug fixes