* Added UI for switching controlled ship
* When switching control to a new ship camera will follow it until manually moved
* Tweaked map UI
* Fixed Regrouping ship thinking it's part of the group before it actually Regroups with fleet
* Added degree text to Line marker
* Fixed circle lagging behind when moving marker of Map Marker Editor
* Bought merchandise from Munition shop will now prioritize compatible ships when looking for an inventory to place themselves
* Changed landing logic. Won't visit town the instant the ship touches down, will need to press extra "Open Hatch" button to visit town. Repair/Refuel wont happen unless ship is on 0 altitude.
