Hey everyone,
one week since launch - thank you so much for the support! This patch especially addresses GIF output and crashes, but I also put in a bunch of smaller fixes as well.
If you don't want to wait for the latest release, you can always check out the beta branch to use the latest and greatest.
CHANGELOG - 2.0.10
- Fixed using outlines sometimes causing junk pixels during GIF export
- Fixed similar colors sometimes flickering in GIF export
- Fixed camera bookmark button not visible during GIF export setup
- Fixed Steam time tracking not working as intended on OSX
- Fixed crash when pressing escape while making a marquee selection
- Fixed crash when dragging vertices into other viewports
- Fixed missing undo point creation when dragging vertices into other viewports
- Fixed vertices being orphaned instead of removed when removing faces
- Fixed selections made before extruding lingering in UI afterwards
- Fixed GLTF export not having texture filtering set to NEAREST
- Fixed GLTF export not having material names
- Fixed GLTF export having mismatches in min/max bound entries
- Fixed animation property up/down buttons not taking smaller steps when holding ctrl
- Fixed shortcut list missing info about zooming
- Fixed shortcut list missing info about rotate and scale mesh