New Additions:
1.New rune bonuses are added. Equipping runes with different attributes will grant additional bonus effects (except for other types).
2.Descriptions of corresponding attributes are added to the rune introductions, which can more clearly distinguish the current attribute types of runes.
Bug Fixes:
1.Fixed the issue that characters cannot move in the second level.
2.Fixed the problem of icon overlap when the plot content is refreshed in a new round.
3.Fixed the issue that the dice may not be clickable.
4.Fixed the problem that the "Fountain of Youth" does not generate random talents when the conditions 5.are not met.
6.Fixed the issue that the weapon attributes do not take effect after "reforging".
7.Fixed the problem that the rune "Chain Slash" has no effect.
8.Fixed the issue that talents cannot be normally drawn after loading the save file.
Adjustments:
1.When the runes "Explosive Blaze" and "Poison Fang Piercing" do not trigger their effects, a Debuff will be stacked. When it reaches 3 stacks, the effects of "Burning" and "Poisoned" will be triggered for sure. (Subsequent adjustments to runes will be made to make the synergy of rune sets easier to take effect.)
Optimization:
1.When monsters die, they will return and the attack animation will not continue to play.
