There's a so much new stuff in the latest Songbringer beta update that I filmed a video about it. Here's the list:
- Can hit pillars and eventually destroy them
- Rooms remember item drops so you can go offscreen and come back to the same items on the ground
- New item: the courage shield - absorbs damage when you are still
- New items: diamond sacks - allows the hero to carry more diamonds
- New enemy: the Virlocke - guards the entrance to doors in the dungeons
- New enemy: the Karsh - a shark-like creature appearing on the overworld and some dungeons
- New enemy: the Ntinel - acts like a living mine trap
- New enemy: the Raymeiik - brains in a flying fish bowl
- Dungeons place key items downstairs in special rooms
- Dungeons have more secrets worth bombing for
- Dungeon ambiences
- Sometimes important items are hidden inside enemies
- Algorithms for more variation in dungeons
- Blink orb range can be extended by finding additional blink orbs
There's also some bug fixes:
- Jib no longer gets stuck
- Fixed an issue with controllers when both axis and dpad controls are bound
- Fixed a stuttering and eventual crash issue related to the sound engine on Windows
- Fixed a segfault on Linux
Cheers everybody!
- Nathanael
http://steamcommunity.com/sharedfiles/filedetails/?id=637483886