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Virlocke Update

There's a so much new stuff in the latest Songbringer beta update that I filmed a video about it. Here's the list:

  • Can hit pillars and eventually destroy them
  • Rooms remember item drops so you can go offscreen and come back to the same items on the ground
  • New item: the courage shield - absorbs damage when you are still
  • New items: diamond sacks - allows the hero to carry more diamonds
  • New enemy: the Virlocke - guards the entrance to doors in the dungeons
  • New enemy: the Karsh - a shark-like creature appearing on the overworld and some dungeons
  • New enemy: the Ntinel - acts like a living mine trap
  • New enemy: the Raymeiik - brains in a flying fish bowl
  • Dungeons place key items downstairs in special rooms
  • Dungeons have more secrets worth bombing for
  • Dungeon ambiences
  • Sometimes important items are hidden inside enemies
  • Algorithms for more variation in dungeons
  • Blink orb range can be extended by finding additional blink orbs

There's also some bug fixes:

  • Jib no longer gets stuck
  • Fixed an issue with controllers when both axis and dpad controls are bound
  • Fixed a stuttering and eventual crash issue related to the sound engine on Windows
  • Fixed a segfault on Linux

Cheers everybody!

- Nathanael

http://steamcommunity.com/sharedfiles/filedetails/?id=637483886