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Hammer Update

Songbringer has been updated tonight. Here is what's new:

  • Gloves item - increases speed at which the sword can be swung
  • Vibrachip item - doubles nanosword damage
  • Hyper tophat item - doubles tophat range and initial speed
  • New enemy - the Zchivek, flies up from deep caves to attack the player, permanently spawns
  • Demon's tooth arrives on a floating platform
  • Ice resistance - causes freeze duration to be shorter
  • Trees and bushes can be jostled, sometimes emitting an item
  • Pillars of fire can be extinguished

Here's some stuff that was improved:

  • Hammer Boss - his roar causes rocks to fall from the ceiling, also at the deeper you go into the dungeons the more difficult he is, being able to charge at the player quickly
  • Blob Boss - can subdivide into three smaller pieces, then recombine, also spawns smaller blobs
  • Other bosses have been temporarily removed until they are fun and have increasingly difficult abilites
  • Tophat more accurate about what it bounces off of
  • Swinging the sword feels a little more responsive, having 0.05 seconds less delay before hitbox becomes effective

Here's what is fixed:

  • Fixed bug where spikes did not go down and/or tophat was not emitted from first goat enemy; also, important items now immediately fly out of enemies rather than having to be scanned
  • Cactus once again makes the hero invincible for a short time
  • Various minor bug fixes

Cheers everybody!

- Nathanael

http://steamcommunity.com/sharedfiles/filedetails/?id=648536226