Example of replacing the weapon and eyes
You can replace any model in the game (like monsters and weapons models).
1. Save a model in the Voxel Editor.
2. Go to “...Documents/My Game/Lootfest/VoxelObjSave” to find your save file.
3. Rename the file to the model you want to replace. For example the start weapon is named "stick", your heroes eyes are "Eye_Normal" and the pigs are named "Pig". To find out what the file is named, go to "Load">"In Game"> And you get a list of all models in the game.
4. Move the file to the "ReplaceModels" folder.
5. Start the game and enjoy!
-The collision boxes will still be like the old ones, for example a sword doesnt hit more just because you make it bigger.
-Some characters are a combination of models, like the hero is a combination of "Character", "hair_normal", "EyeNormal", "MouthSmile" and "belt_slim".
-Some models use color replacement, like the color on the heroes clothes. The replacement colors are:
*clothes/main color: rgb red
*pants/sub color1: rgb green
*shoes/sub color2: rgb cyan
*hair: rgb blue
-This info can also be found in the manual