Good news, everyone: The next stable version of Fine Sweeper is well on its way and I am making good progress eliminating bugs that have been hiding from my wrath for a long time now. The current beta is now ready for a test drive.
If you want to participate in the beta channel, you can find a step-by-step guide for it here. Should you encounter something unusual, please report to the Forum.
And did I mention that you'll get the Fine Sweeper Original Soundtrack with it as well? ;)
The beta is in version 1.1.3.72 and should be fully functional (even more so than the current “live” build that's on version 1.1.3.68), but beware:
Because of a bug in Fine Sweeper's underlying game engine, Game Maker Studio, I had to disable the Steam Stats counting, so please be aware of that if you're hunting those last two achievements. Other than that it's fully functional.
Oh, and happy 2016! :coolness:
Patch Notes 1.1.3.720 (BETA)
Disabled in Beta
- ⚠️ Steam Stats for number of flagged bombs, detonated bombs and picked-up hearts won't update.
Changed:
- Tile drawing changes under the hood
- Internal handling of the game quitting
Fixed:
- Score display would flicker for some players when triggered a bomb with a player score less than the bomb penalty score
- When players had no hi-score, the game would display "-1" instead of 0.
- Rare bug that would crash the game when triggering a bomb on a lower-end computer (Please confirm)
- Crash on exit with Steam still considering the game to be running. (Please confirm)