Good news, everyone: The next stable version of Fine Sweeper is well on its way and I am making good progress eliminating bugs that have been hiding from my wrath for a long time now. The current beta is now ready for a test drive.
If you want to participate in the beta channel, you can find a step-by-step guide for it here. Should you encounter something unusual, please report to the Forum.
And did I mention that you'll get the Fine Sweeper Original Soundtrack with it as well? ;)
The beta is in version 1.1.3.72 and should be fully functional (even more so than the current “live” build that's on version 1.1.3.68), but beware:
Because of a bug in Fine Sweeper's underlying game engine, Game Maker Studio, I had to disable the Steam Stats counting, so please be aware of that if you're hunting those last two achievements. Other than that it's fully functional.
Oh, and happy 2016! ːcoolnessː
Patch Notes 1.1.3.720 (BETA)
Disabled in Beta
- ⚠️ Steam Stats for number of flagged bombs, detonated bombs and picked-up hearts won't update.
Changed:
- Tile drawing changes under the hood
- Internal handling of the game quitting
Fixed:
- Score display would flicker for some players when triggered a bomb with a player score less than the bomb penalty score
- When players had no hi-score, the game would display "-1" instead of 0.
- Rare bug that would crash the game when triggering a bomb on a lower-end computer (Please confirm)
- Crash on exit with Steam still considering the game to be running. (Please confirm)