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Cue Club 2 Update

Hi everyone,

We have added another big update today featuring more improvements and fixes. In particular, we have been working hard to make multiplayer smoother and more stable.

  • A sync error in multiplayer has been fixed and games should now stay in step, allowing matches to complete successfully.
  • A crash bug that occurred very occasionally when entering the multiplayer lobby has been fixed.
  • Quick Game now has 5 difficulty settings instead of 3 (Novice, Amateur, Intermediate, Expert and Professional). This gives you more control over the skill level of A.I. opponents and offers a smoother progression gradient.
  • New setting 'Sliding Friction' added to 'Options > Dynamics'. This lets you vary the amount of grip between balls and the cloth. There are 3 settings available: Low, medium and high friction. PLEASE NOTE: Existing users may need to reset this variable when you install the update. Default setting: Medium.
  • Committing 3 consecutive fouls in 9-ball, 6-ball, 7-ball and 10-ball now leads to a loss of game.
  • Rules changed to ensure that the winner of a game of pool always breaks on the following rack. In snooker, players alternate turns at breaking.
  • The power bar now allows for finer control over low power shots.
  • Game controller left thumb-stick gives more accurate control over shot power.
  • Game controller D-Pad + 'A' button can now be used to change shot power, ball-spin and cue elevation from the control panel.
  • The menu option for toggling in-game numeric information (cue power and shot elevation angle), has been moved to 'Options > Display Settings > In Game'.
  • Reputation points earned in multiplayer are now uncapped.
  • A bug which sometimes prematurely unlocked Steam Achievements in tournament mode has been fixed.
  • Visual adjustments to match information screen.
  • Shading effects on the cushions of 3D pool and snooker tables has been improved.
  • Other minor fixes and enhancements.

Hope you like these latest updates and a big thank you to the Steam community for your continued feedback :)