Developer postOriginal post (opens in a new tab)

Cue Club 2 Update

Hi everyone,

Over the last few weeks we've been working hard to provide more improvements to Cue Club 2 and have another update today with new features and fixes to further refine playability and performance.

  • Ball weight has been reduced slightly to limit the amount of forward roll following a collision, and going 'in-off' is now less likely to occur, unless the object ball is very close to the pocket.
  • Table friction has been increased a little when using a fast table cloth, and reduced for the slow table cloth, making them more usable and closer in performance to the normal setting, whilst still offering variation.
  • The transfer of topspin and backspin from the cue ball to the cloth has been significantly improved, leading to more realistic ball physics.
  • Table cushions and pockets have been made a little less bouncy, and 3 custom settings are now available (slow, medium and fast). Go to Options > Dynamics > Cushion Speed
  • The overhead table lamp now has two modes: 'Soft Light' which produces a brighter glow in the centre of the table fading out towards the edges, and 'Strong Light' which offers a more uniform table bed illumination. See Options > Display Settings > Table Lamp.
  • Steam Cloud saves have been added for game progress, current saved games and settings/preferences. So if you have more than one PC, you can access the same game data. This feature can be toggled on or off. Go to Options > File Management > Steam Cloud.
  • Saved data settings have been moved to Options > File Management.
  • In-game chat settings have been moved to Options > Match Settings.
  • In 'Detonator' mode, the ball explosions have been made faster and more powerful.
  • A bug in the Achievements section that occasionally prevented Speed Pool and Snooker breaks from being replayed, has been fixed.
  • Referee activity has been removed from replays to make them run smoother.
  • The in-game exit menu now has a follow-up confirmation screen, so you do not accidentally lose your progress.
  • Other minor fixes and enhancements.

Thank you once again for providing feedback and supporting the game!