Fixed gaps in some tiles.
Fixed some units not having spawn cooldowns.
Fixed mercenary refresh timer being lower than it should be.
Fixed custom portrait not loading properly.
Fixed custom portrait's on the world map being smaller than they should be.
Fixed some towns losing their resources after loading. (Lost resources won't be returned for current saves)
Fixed tiles reverting to their original state after loading multiple times. (Changes are only applied to newly built structures)
Updated wheat description.
- News and updates
- Arinoa: Conquest Playtest
- Playtest Update #11
Source: Steam Community (opens in a new tab)
