- Fixed workers moving to town after being upgraded.
- Fixed initial spawns being too close to water tiles and causing units to get stuck in some cases.
- Fixed units not being selectable if they were spawned into the garrison.
- Fixed the wood/silver cost in the details panel turning red despite the player having enough to cover the cost.
- Increased cooldown of fire tornado.
- Added ability to select multiple workers using shift in the workers menu.
- News and updates
- Arinoa: Conquest Playtest
- Playtest Update #1
Source: Steam Community (opens in a new tab)
