Hi There,
We wanted to let you know that we have been working on the two last levels of the game. We are now in the process of working on the Boss Fight :)
We have been fixing a lot of minor bugs (about 30 of them - we won't list them all). None of them are major, but it will make the game more polish at the end.
Here are some major improvements and fixes:
Improvements
- From the feedback, we added tooltip on the icons for the Skills and the Spells. Simple Tooltip is also available for the UI in-game.
- In the merchant section, we added the description for the spell, so you don't need to click on it. It tells you what the effect is.
- The game pauses when you enter the Option Menu (but not when you go in your other menus!)
- We added a message that pops up now when you complete a quest.
- Changed some descriptions for the Skills
- Changed "Resume" for "Load" in the save game menu (that was confusing).
- Cool down replaces now "attack speed" text
- Staff description is now changed
- Binding Stone now has a sound when you teleport yourself to another binding stone
- Some tutorials have been updated and a new one has been added for the Dark Stone.
Fixes:
- We fixed keys issue (for the binding key option menu) when using special characters that are not recognized by Unity.
- Fixed chests in the Mines that were not accessible
- Fixed some issues with the Quests and rewards.
- Fixed some issues with the cursors when you reload the game
- Fixed some typos in French
- Fixed some audio issues
- Fixed "very rare" items that were not created properly.
Thanks!