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0.1.9 Patch

Balance Changes:
Flux Gun: Damage 12 -> 10.5, ammo 250 -> 200
Tempest: Damage 170 -> 125, mana cost 9 -> 8
Summoner: Increased size by 33%, making him less ninja
Lightning: Increased cost 500 -> 1250

Optimizations:
Improvements to worker and npc animation update times (increasing client fps)

Additions and Changes:
Added gameplay status messages to explain overtime, overtime victory, and draws
Only show enemy healthbars on siege units and buildings
Updated shield effect for shaman
Updated Bunker terrain texture and sky
Updated Savage and Legionnaire animations
Start with max gold in warmup
Initial loading screen explains first load after patch may take longer than usual
Update human fps arms
Dialed back neutral count on Eden until those perform a bit faster
More Legionnaire jug texture improvements

Bug Fixes:
Fix sacrifice sound so it stops playing if you are killed before it detonates
Fix host close X tooltip
Fix some stuck spots on Bunker
Fix direct vo lines not being throttled
Fix ambient noises on Eden not being controlled by volume settings
Fix sound attenuation on disrupter and immobilizer
Fix broken collision when sublair dies
Fix ‘Player Name’ appearing briefly on nameplate
Reset spawn flag cap cooldown on map reset
Fix timeouts breaking server when hosting custom game