New Servers:
4 Oceanic instances located in Sydney, Australia
Additions and Changes:
Client and server optimisations (this will be a continuous process for some time).
Auto Run toggle (default thumb mouse 2).
Auto Attack hold (default thumb mouse 1).
Show player spots on minimap.
Show commander pings on minimap (direct orders were already visible).
Updated stalker leap animations.
Commander impeach event is more visible.
Minimap texture updates.
Hide nameplate option.
Loadout options cog goes to game menu, not direct to options.
Show alert on loadout when team has so much gold that auto accept requests is always on.
Workers under attack now flash red on the minimap.
Commander give gold button prettier.
Division 1 badges colour tweaked.
Bunker colour tweaks.
Bug Fixes:
Fixes for falling through the world on spawn.
Fixes to some bad collision in Eden, including tree leaves.
Fix spotting ground locations (e.g. build a garrison here).
Fix main base under attack alerts.
Fix some human/beast lines that were backwards.
Fix server list item showing wrong map in rare cases.
Fix next badge requirement formatting.
Fix host game prompt to reflect the current max game size (12v12, optimisations required before this is increased).
Fix for showing network errors in main menu.
Fix for incorrect game duration on end game screen.