AI Commander Casual Mode servers added: these servers are intended for new players to learn the game without significant differences in Commander skill leading to unfair games
Commander can now hold both mouse buttons and drag to quickly rotate the camera
Players now only get the in-world onscreen order for the nearest commander alert
Players see a brief ant trail when they are issued a direct order or an alert is placed nearby
You can now double click a spawn point to attempt to spawn there immediately
Morning: roof is hidden for commander view
Morning: added blockers to prevent shooting the enemy base with only 1 wall down.
Morning: you now cannot build in the tunnels
Tips added explaining you can click and drag to rotate buildings
Continuous attack is now optional - see the controls settings
Lobbies are now visible by default
Updated Morning wall textures
Fixes
Auto accept request check frequency increased
Fix more game server messages
Fix researching spam msg
Morning added to player called map vote
Fix tip typo
Fixed building hotkey collision with player view hotkey
What else are we doing this week?
We're redoing our vehicle movement so it doesn't bug out sometimes
We're improving our art, effects, and animations
We're experimenting with improving the Commander interface, particularly regarding issuing orders to players
We're fixing general bugs
We're working on couple of secret things
Think we should be doing something else? Post to let us know!