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Patch 0.1.24

Changes and Additions

  • AI Commander Casual Mode servers added: these servers are intended for new players to learn the game without significant differences in Commander skill leading to unfair games
  • Commander can now hold both mouse buttons and drag to quickly rotate the camera
  • Players now only get the in-world onscreen order for the nearest commander alert
  • Players see a brief ant trail when they are issued a direct order or an alert is placed nearby
  • You can now double click a spawn point to attempt to spawn there immediately
  • Morning: roof is hidden for commander view
  • Morning: added blockers to prevent shooting the enemy base with only 1 wall down.
  • Morning: you now cannot build in the tunnels
  • Tips added explaining you can click and drag to rotate buildings
  • Continuous attack is now optional - see the controls settings
  • Lobbies are now visible by default
  • Updated Morning wall textures

Fixes

  • Auto accept request check frequency increased
  • Fix more game server messages
  • Fix researching spam msg
  • Morning added to player called map vote
  • Fix tip typo
  • Fixed building hotkey collision with player view hotkey

What else are we doing this week?

  • We're redoing our vehicle movement so it doesn't bug out sometimes
  • We're improving our art, effects, and animations
  • We're experimenting with improving the Commander interface, particularly regarding issuing orders to players
  • We're fixing general bugs
  • We're working on couple of secret things
  • Think we should be doing something else? Post to let us know!