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Patch 0.1.14

Changes and Additions:
Added Forfeit/Concede vote: 70% of your team must opt to forfeit the match
Updated Shaman jump animations
K.O.N.G. effects improved
Add Depth of Field option

Bug Fixes:
Fixed a deadlock in character movement
Fix hunter's bow rig
Fix third person effects for pulse cannon and immobilizer
Fix effective range for crossbow and hunter's bow

This patch also includes 0.1.13 from Friday:

Changes and Additions:
Healers can now easily see when a dead ally is revivable
After death, an alert will appear to let you know when an allied healer is nearby (so you can wait for a revive)
Healers now have special minimap icons
Added SCT (text popup) events for receiving heals
Updated French localization
Updated Gold Crossbow texture
Updated Hunting Bow texture
Lost Hills: terrain textures updated, fixed collision, added blockers, adjusted props
Eden: boulder textures improved
Improved look of Shock Tower, Monastery, Research Center, Boom Buggy, Crossbow, Marksman’s Bow
Shrunk dust effects for bows
Improve waiting on commanders/warmup info in RTS interface

Bug Fixes:
Towers can no longer aggro each other in extended range reaction mode
Fix server options not properly resetting sometimes
Fix shaman nameplate position
Fix landmine activation and explosion radius, is now 2.5x larger
Fix LODs for Research Center, Monastery
Fix approval changes reshowing when spawning