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Patch 0.1.12

Balance:
Mining: Resource drop off points (Garrison, Sub Lair) now have a short minimum distance they can be placed from resource nodes.
Immobilizer: Will now also explode on contact with enemy

Changes and Additions:
Added a little more feedback about current commander approval
Update Shaman animations
Buildings that have been locked down by a disruptor have a cyan nameplate for the duration
Many weapon effects touched up
Added launcher effective range feedback
Adjusted movement while blocking in the air to be a little less restrictive
Added fallback font support for displaying characters not supported by our base font yet
Commander pings use a slightly different icon than commander direct orders
Updated French localization
Allow joining of matches at the end game screen, another will start
Made lightning charged sound a bit less loud

Optimizations:
Many weapon effects optimized

Bug Fixes:
Fix starting position of redstone on Bunker
Fix foundation on electric factorium showing through fog
Wind spire doesn’t play an effect unless it actually deflects a projectile
Fix wrapping on endmatch progression

What are we doing?
We're still making optimizations; we've seen remarkable improvement over the last 2 weeks and will keep working to extend these improvements further.
We're making progress toward our AI commander and player bots.
We've begun implementing balance changes based on community feedback! We expect this process to be continual so head on over to the community forum to have your say.