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Patch Notes 2016-01-14 (beta release)

Fixes & Changes

The following changes and those from the last beta patch will leave beta next week.

  • Message protocols have been changed so both server and client needs to run the same version or it will crash.
  • Container size was not checked properly when moving items from bulk containers.
  • Village timer check bypassed for same village when trading deed.
  • Rice wine can now get you drunk.
  • An issue that caused harvest times to be put too far off in the future was fixed.
  • Added a warning at 5 minutes of sleep bonus inactivity.
  • Marble tables and the wood bedside table can now be picked up.
  • Corrected capitalization for several titles.
  • Additional fixes for mycelium spreading.
  • Fix so that people cannot repair/improve buildings in deed perimeters without permissions.
  • Fix for losing permissions on server reset after crossing servers.
  • Mushrooms can now be stored in food storage bins.
  • Fix for deity name when favor is full.
  • Fixes for structure permissions in pvp.
  • Fix so structure managers can pick their own locks off-deed.
  • Ritual of Sun should now remove damage on floors when cast.
  • Fix for hiring a bed, so it correctly remembers who rented it.
  • Fix so that the rangepole quality is used correctly.
  • Passengers on wagons should now be enabled.
  • Fix for items and creatures sinking into floors on ground level.
  • Fix for floor, staircases and roof quality when just made.
  • Added a toggle for swapping between standard Wurm camera control scheme and a Free look / mouselook mode( same way as most FPS games have it), look in the options menu and keybindings to set things up the way you like it.
  • A new model loader for our own format have been added, no models yet but expect us to start swapping them out.
  • Fixed some issues with player texture lod when embarked on large vehicles, like a knarr.
  • Removed some server transfer limitations for sailing to other servers.